Similarly to the Gemstone farming that people previously did at The Severed Mountain, which was subsequently patched since it was a bug/unintended behaviour - again, it was publicly discussed here, and again come back to the "you'll know it when you use it" phrasing. The fact that is have been discussed freely doesn't make it any less of a "cheese". To me, being able to lock up the boss to the point where it cannot attack back is, at best, a "cheese" and does provide the player with an advantage over others that do not know about it. (Travis/dev, please feel free to delete if it's not appropriate.) Was trying to not discuss potential exploits "publicly", but since it have been posted again here, I'll expand on my reasonings. They can't just take a strategy that's been used by everyone and discussed freely in the forum and call it an exploit and start banning people without warning.It was me who pm'ed Cultusfit about checking it with the dev teams, this was in reference to Adrian's "you'll know it when you use it" point about "what is an exploit" - which was raised by BAgate as well. If the devs no longer want the bosses to be CC'd to the point that they currently are, they can increase their CC resistance or change the way it works. Why would that be an exploit? The game allows you to stack AR to allow you to spam your spells you are not bypassing/breaking any game mechanisms. Thanks!Īlso if that was a change for balance it feels about right. If appreciate bit insight as it is clearly a function of attacking certain abilities stats and timing. (And that I need to stop teaching this to new players! Oh crap!) If this has become exploit status i don't want a ban for missing this, and would appreciate making fun not banning me but, understand if I need be removed from leader boards for sake of fairness I just confess I have (attempted) used it this entire event as it's been the well known tactic of BH for some time.Īs it takes a proper build, timing and the boss has methods to compensate I presumed it was still okay.Īlso noticed this ANB there seems to be some adjustments that help prevent/limit this, which I presumed was mean for bringing some balance. I had someone point me here for talking about the BH for a common tactic used against bosses I brought up in another post. They provide the third party tools used by cheaters. (1) Hacker, not to be confused with cheater or cracker, is usually a skilled programmer able to reverse engineer the application code or encryption methods. Our due apologies for not adopting this policy earlier. What constitutes an exploit? As the saying goes: you’ll know it when you’ll use it. Also true exploiters are ruining the experience of other players by abusing bugs. Exploiters can point out that developers are to blame. What we can do instead is a adopting a simple policy: constantly ban cheaters & exploiters.Īs you noticed during past competitive events, we do have means to detect and ban cheaters.įrom now on we are going to do this outside competitive events, on a weekly/monthly basis.įair warning: exploiting a game bug to gain an unfair advantage will be considered cheating and will also attract a ban. Maybe we’ll do this when we have multiplayer, it would make much more sense then. And we also love the ability to play the game offline. We don’t like this solution because it costs development time, time we prefer to invest in further developing the game. The solution adopted by pretty much every other game. The correct solution would be to move all critical game logic server side and require users a permanent internet connection to play the game. And Eternium hackers are pretty, pretty good. This will just delay the hackers(1) a bit because in practice is impossible to perfectly secure code/data if the hacker has access to it. One solution is to increase the game client security, use more sophisticated methods to encrypt sensible data, and add more cheating detection methods. But that’s not the case since we do have competitive events and leaderboards, and cheaters are ruining the experience of other players. Not a big issue if the game would lack any competitive aspect, if you want to ruin your experience, sure, go for it. ![]() Unfortunately this feature has a big drawback - it allows some players to use third party apps and modify their profiles gaining an unfair advantage. ![]() It also makes total sense, since we don’t have multiplayer. Unlike many other games, Eternium has an awesome feature, you can play the game offline. Let’s have a discussion about cheating or abusing exploits.
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